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Hypermedia Narrative as a Tool for Serious Games.
dc.contributor.author | Barinaga López, Borja | |
dc.contributor.author | Newton, Lee | |
dc.contributor.author | Moreno, Isidro | |
dc.contributor.author | Andrés Adolfo, Navarro-Newball | |
dc.date.accessioned | 2024-04-01T10:32:20Z | |
dc.date.available | 2024-04-01T10:32:20Z | |
dc.date.issued | 2023 | |
dc.identifier.citation | Encyclopedia of Computer Graphics and Games | |
dc.identifier.isbn | 978-3-031-23159-9 | spa |
dc.identifier.uri | https://hdl.handle.net/10641/4256 | |
dc.language.iso | eng | spa |
dc.publisher | Springer | spa |
dc.rights | Atribución-NoComercial-SinDerivadas 3.0 España | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/es/ | * |
dc.title | Hypermedia Narrative as a Tool for Serious Games. | spa |
dc.type | book part | spa |
dc.type.hasVersion | NA | spa |
dc.rights.accessRights | metadata only access | spa |
dc.identifier.doi | 10.1007/978-3-031-23161-2 | spa |
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