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dc.contributor.authorRamos Fabra, Lidón
dc.contributor.authorPesqueira Calvo, Carlos
dc.date.accessioned2023-06-12T09:34:38Z
dc.date.available2023-06-12T09:34:38Z
dc.date.issued2022
dc.identifier.issn2695-9631spa
dc.identifier.urihttps://hdl.handle.net/10641/3395
dc.description.abstractThe role of augmented reality, virtual reality or algorithms in society is increasing. It is enough to check the amount of technology that is being integrated as a habitual element in everyday life. The objective of our study is based on combining both the usefulness and aesthetic possibilities offered by augmented reality offers with the study of mythology and its dissemination. In the present work we focus specifically on the mythology about the founding of Madrid. The aim is to establish to what extent it is possible to represent the spirit of myth through new technologies.spa
dc.language.isoengspa
dc.publisherVisual review. International Visual Culture Reviewspa
dc.rightsAtribución-NoComercial-SinDerivadas 3.0 España*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/es/*
dc.subjectRealidad Virtualspa
dc.subjectMitocríticaspa
dc.subjectSostenibilidadspa
dc.titleThe mythological representation in the new artistic strategiesspa
dc.typejournal articlespa
dc.type.hasVersionAMspa
dc.rights.accessRightsopen accessspa
dc.description.extent1374 KBspa
dc.identifier.doi10.37467/revvisual.v9.3746spa
dc.relation.publisherversionhttps://journals.eagora.org/revVISUAL/article/view/3746spa


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Except where otherwise noted, this item's license is described as Atribución-NoComercial-SinDerivadas 3.0 España