Montas-Laracuente, NelsonDelgado Martos, EmilioDelgado Martos, EmilioPesqueira Calvo, CarlosPesqueira-Calvo, CarlosIntra Sidola, GiovanniIntra Sidola, GiovanniMaitín, Ana MaríaMaitín, AnaNogales Moyano, AlbertoNogales, AlbertoGarcía Tejedor, Álvaro JoséGarcía-Tejedor, Álvaro José2025-11-112025-11-112025-08Montas-Laracuente, N, Delgado Martos, E, Pesqueira-Calvo, C, Intra Sidola, G, Maitín, A, Nogales, A & García-Tejedor, Á J 2025, 'Automatic 3D Reconstruction : Mesh Extraction Based on Gaussian Splatting from Romanesque–Mudéjar Churches', Applied Sciences (Switzerland), vol. 15, no. 15, 8379. https://doi.org/10.3390/app151583792076-3417https://hdl.handle.net/10641/6328Publisher Copyright: © 2025 by the authors.Featured Application: Architectural 3D virtual reconstruction. This research introduces an automated 3D virtual reconstruction system tailored for architectural heritage (AH) applications, contributing to the ongoing paradigm shift from traditional CAD-based workflows to artificial intelligence-driven methodologies. It reviews recent advancements in machine learning and deep learning—particularly neural radiance fields (NeRFs) and its successor, Gaussian splatting (GS)—as state-of-the-art techniques in the domain. The study advocates for replacing point cloud data in heritage building information modeling workflows with image-based inputs, proposing a novel “photo-to-BIM” pipeline. A proof-of-concept system is presented, capable of processing photographs or video footage of ancient ruins—specifically, Romanesque–Mudéjar churches—to automatically generate 3D mesh reconstructions. The system’s performance is assessed using both objective metrics and subjective evaluations of mesh quality. The results confirm the feasibility and promise of image-based reconstruction as a viable alternative to conventional methods. The study successfully developed a system for automated 3D mesh reconstruction of AH from images. It applied GS and Mip-splatting for NeRFs, proving superior in noise reduction for subsequent mesh extraction via surface-aligned Gaussian splatting for efficient 3D mesh reconstruction. This photo-to-mesh pipeline signifies a viable step towards HBIM.2842987enghttp://creativecommons.org/licenses/by-nc-nd/4.0/3D virtual reconstructionGaussian SplattingHeritage Building Information Modeling (HBIM)architectural heritageGeneral Materials ScienceInstrumentationGeneral EngineeringProcess Chemistry and TechnologyComputer Science ApplicationsFluid Flow and Transfer ProcessesYesyesAutomatic 3D Reconstruction : Mesh Extraction Based on Gaussian Splatting from Romanesque–Mudéjar Churchesjournal articleopen access10.3390/app15158379https://www.scopus.com/pages/publications/105013180487https://www.scopus.com/pages/publications/105013180487#tab=citedBy